15 million people suffer from stroke every year worldwide and 90% lose ability to control one of their hands. With RehabGlove, patients will be able to rehabilitate without leaving their homes by playing games with exoskeleton gloves in virtual reality.
In 2030, estimated 70 million people will suffer from stroke annually. RehabGlove makes it possible to precisely evaluate patient's progress and provide both physical and psychological exercises that would work best individually for them.
By combining physical and psychological exercises through virtual reality and the glove, overall quality of rehabilitation is increased, while the cost of rehabilitation is reduced.
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Marina Alpaidze, MD, PhD